pessoal meu bot tela sempre mesmo com hp por favor vejam se coneguem consertar o defeito

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pessoal meu bot tela sempre mesmo com hp por favor vejam se coneguem consertar o defeito

Mensagem  Convidad em Sab Out 30 2010, 11:48

# Please Read the Users Manual
# The Manual is located at http://openkore.sourceforge.net/manual/

######## Login options and server-specific options ########

master Brazil - bRO: Thor
server 0
username
password
loginPinCode
char 1
se
poseidonServer 127.0.0.1
poseidonPort 24390
gameGuard 2
serverEncoding Western

bindIp
# For an overview of all servertypes please go to the following URL:
# http://www.openkore.com/wiki/index.php/ServerType#English
serverType 21

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
XKore 0
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe

# XKore 2 / Proxy configuration
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1

# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 1
adminPassword sietheni
callSign
commandPrefix ;

pauseCharServer 0
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

message_length_max 80

######## Main configuration ########

alias_heal sp 28

allowedMaps gef_fild10, gef_fild14
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 0
attackAuto_inLockOnly 0
attackDistance 1
attackDistanceAuto 0
attackMaxDistance 15
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 1
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0


autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow Arrow

autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 529

autoRestartMin 500
autoRestartSeed 30

autoRestartSleep 0
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_namePattern ^\[GM\]
avoidGM_near 2
avoidGM_near_inTown 0
avoidGM_talk 1
avoidGM_reconnect 150
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 150

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 1
dcOnMaxReconnections 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 1

itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 35
itemsMaxWeight_sellOrStore 49
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0


lockMap gef_fild14
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_avoidWalls 1
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 25
sitAuto_hp_upper 100
sitAuto_sp_lower 10
sitAuto_sp_upper 80
sitAuto_over_50 0
sitAuto_idle 1
sitAuto_look
sitAuto_look_from_wall


statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget Asius

teleportAuto_hp 500
teleportAuto_sp 20
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 1000
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 1
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 0
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_topHead Boné de Carteiro
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn

dealAuto 0
dealAuto_names
partyAuto 0
partyAutoShare 0
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

repairAuto 0
repairAuto_list

removeActorWithDistance


######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0

# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911

# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 10
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}

attackSkillSlot Sonic Blow {
lvl 10
dist 5
maxCastTime
minCastTime
sp > 20
aggressives
inLockOnly 1
notInTown 1
monsters High Orc
maxUses
}

attackSkillSlot Sonic Blow {
lvl 10
dist 5
maxCastTime
minCAstTime
sp > 20
aggressives
inLockOnly 1
notInTown 1
monsters Orc Lady
maxUses
}

useSelf_skills Enchant Poison {
lvl 10
sp > 60%
whenStatusInactive Poison
inLockOnly 1
notWhileSitting 1
monsters
notInTown 1
timeout
}
attackSkillSlot Double Strafe {
lvl 10
dist 15
maxCastTime
minCastTime
sp > 20
aggressives
inLockOnly 1
notInTown 1
monsters high orc
maxUses
}

attackSkillSlot Double Strafe {
lvl 10
dist 15
maxCastTime
minCastTime
sp > 20
aggressives
inLockOnly 1
notInTown 1
monsters Orc Archer
maxUses
}

attackSkillSlot Double Strafe {
lvl 10
dist 15
maxCastTime
minCastTime
sp > 20
aggressives
inLockOnly 1
notInTown 1
monsters Orc Lady
maxUses
}


attackSkillSlot Cold bolt {
lvl 2
dist 8
maxCastTime 0.1
minCastTime 0
sp >= 20
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters Metaling
}

attackSkillSlot Cold bolt {
lvl 4
dist 8
maxCastTime 0.1
minCastTime 0
sp >= 20
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters Holden
}


attackSkillSlot Cold bolt {
lvl 4
dist 8
maxCastTime 0.1
minCastTime 0
sp >= 20
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters caramel
}

useSelf_skill Improve Concentration {
lvl 10
sp > 60%
whenStatusInactive Concentration
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 240
}

useSelf_item Field Manual 100% {
whenStatusInactive Field Manual
inLockOnly 0
notWhileSitting 1
notInTown 1
}



useSelf_item Battle Manual {
whenStatusInactive Field Manual
inLockOnly 0
notWhileSitting 1
notInTown 1
}


attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}

doCommand {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
inCart
inMap
manualAI 0
}

attackSkillSlot Double Strafe {
lvl 10
dist 15
maxCastTime
minCastTime
sp > 20
aggressives
inLockOnly 1
notInTown 1
monsters
maxUses
}

useSelf_skill Improve Concentration {
lvl 10
sp > 60%
whenStatusInactive Concentration
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 240
}

attackSkillSlot Jupitel Thunder {
lvl 10
dist 8
maxCastTime 0.1
minCastTime 0
sp >= 90
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters Siroma
}

useSelf_skill Heal {
lvl 1
hp < 70%
sp > 20%
inLockOnly 1
notWhileSitting 1
notInTown 1
disabled 0
}

useSelf_skill Heal {
lvl 3
hp < 80%
sp > 20%

}

partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item Crystal Arrow Quiver {
inInventory Crystal Arrow < 5
}


useSelf_item White Potion, Yellow Potion {
hp < 30%
}

useSelf_item Strawberry,Blue Potion {
sp < 15%
}

useSelf_item {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

######## Autostorage/autosell ########

buyAuto {
npc
standpoint
distance 5
price
minAmount 2
maxAmount 3
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5

storageAuto 0
storageAuto_npc lighthalzen 191 320
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps c r1 n
storageAuto_password 1912
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 0
minStorageZeny 50
storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9
npcTimeResponse

getAuto Crystal Arrow {
minAmount 300
maxAmount 2000
passive
}

getAuto Strawberry {
minAmount 10
maxAmount 30
passive 0
}

######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains

macro_debug 0
macro_nowarn 0
macro_orphans terminate
macro_readmanual red/chili
serverEncoding Western
storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9

lighthalzen, lhz_fild01

Convidad
Convidado


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Hummmm!!!

Mensagem  Jr.Dank em Dom Out 31 2010, 12:30

esta td certo é bug da lev up mesmo, vou ve se resolvo...
avatar
Jr.Dank
Admin

Mensagens : 70
Data de inscrição : 04/08/2010
Idade : 33
Localização : Rio de Janeiro

http://www.pandemonium.rg3.net/

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